I was analysing the Ark stats extractor and wanted to include database in my application
.cs#L581
If I'm not mistaken this function is used to convert the IDs to Ingame IDs
I took "ArkId": 1294819557881357000 and wrote following python code
def convert_imported_ark_id_to_ingame_visualization(imported_ark_id: int) -> str:
"""
Converts a 64-bit Ark ID into an in-game visualization string.
:param imported_ark_id: The 64-bit Ark ID.
:return: A string representation used in-game.
"""
part1 = int(imported_ark_id >> 32)
part2 = int(imported_ark_id & 0xFFFFFFFF)
return f"{part1}{part2}"
if __name__ == "__main__":
ingame = convert_imported_ark_id_to_ingame_visualization(1294819557881357000)
print(f"Ingame should be 301473671331293553 but is {ingame}")
the breeder is showing me ID: 301473671331293553 my one is: 301473671331293384
I have no idea why there is a difference.