swift - iOS App The app has been killed by the operating system because it is using too much memory - Stack Overflow

admin2025-04-26  3

I have an issue that has left me scratching my head. Whenever I try, I am unable to find the memory usage issue.

The error reads -

The app "Emperors" has been killed by the operating system because it is using too much memory. Use a memory profiling tool to track the process memory usage.

The console log is here -

The app “Emperors” has been killed by the operating system because it is using too much memory.
Domain: IDEDebugSessionErrorDomain
Code: 11
Recovery Suggestion: Use a memory profiling tool to track the process memory usage.
User Info: {
    DVTErrorCreationDateKey = "2025-01-13 03:57:04 +0000";
    IDERunOperationFailingWorker = DBGLLDBLauncher;
}
--
Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
    "device_identifier" = "00008030-001244593A10802E";
    "device_isCoreDevice" = 1;
    "device_model" = "iPhone12,1";
    "device_osBuild" = "18.2 (22C152)";
    "device_platform" = "com.apple.platform.iphoneos";
    "device_thinningType" = "iPhone12,1";
    "dvt_coredevice_version" = "397.28";
    "dvt_coresimulator_version" = "993.7";
    "dvt_mobiledevice_version" = "1759.40.2.100.1";
    "launchSession_schemeCommand" = Run;
    "launchSession_state" = 2;
    "launchSession_targetArch" = arm64;
    "operation_duration_ms" = 329262;
    "operation_errorCode" = 11;
    "operation_errorDomain" = IDEDebugSessionErrorDomain;
    "operation_errorWorker" = DBGLLDBLauncher;
    "operation_name" = IDERunOperationWorkerGroup;
    "param_debugger_attachToExtensions" = 0;
    "param_debugger_attachToXPC" = 1;
    "param_debugger_type" = 3;
    "param_destination_isProxy" = 0;
    "param_destination_platform" = "com.apple.platform.iphoneos";
    "param_diag_113575882_enable" = 0;
    "param_diag_MainThreadChecker_stopOnIssue" = 0;
    "param_diag_MallocStackLogging_enableDuringAttach" = 0;
    "param_diag_MallocStackLogging_enableForXPC" = 1;
    "param_diag_allowLocationSimulation" = 1;
    "param_diag_checker_tpc_enable" = 1;
    "param_diag_gpu_frameCapture_enable" = 0;
    "param_diag_gpu_shaderValidation_enable" = 0;
    "param_diag_gpu_validation_enable" = 0;
    "param_diag_guardMalloc_enable" = 0;
    "param_diag_memoryGraphOnResourceException" = 0;
    "param_diag_mtc_enable" = 1;
    "param_diag_queueDebugging_enable" = 1;
    "param_diag_runtimeProfile_generate" = 0;
    "param_diag_sanitizer_asan_enable" = 0;
    "param_diag_sanitizer_tsan_enable" = 0;
    "param_diag_sanitizer_tsan_stopOnIssue" = 0;
    "param_diag_sanitizer_ubsan_enable" = 0;
    "param_diag_sanitizer_ubsan_stopOnIssue" = 0;
    "param_diag_showNonLocalizedStrings" = 0;
    "param_diag_viewDebugging_enabled" = 1;
    "param_diag_viewDebugging_insertDylibOnLaunch" = 1;
    "param_install_style" = 2;
    "param_launcher_UID" = 2;
    "param_launcher_allowDeviceSensorReplayData" = 0;
    "param_launcher_kind" = 0;
    "param_launcher_style" = 99;
    "param_launcher_substyle" = 0;
    "param_runnable_appExtensionHostRunMode" = 0;
    "param_runnable_productType" = "com.apple.product-type.application";
    "param_structuredConsoleMode" = 1;
    "param_testing_launchedForTesting" = 0;
    "param_testing_suppressSimulatorApp" = 0;
    "param_testing_usingCLI" = 0;
    "sdk_canonicalName" = "iphoneos18.2";
    "sdk_osVersion" = "18.2";
    "sdk_variant" = iphoneos;
}
--
System Information
macOS Version 15.1 (Build 24B83)
Xcode 16.2 (23507) (Build 16C5032a)
Timestamp: 2025-01-13T09:27:04+05:30

Any input would be highly appreciated.

I have never faced this issue before with this app, and I can't seem to find the issue causing this crash.

The app is an e-commerce app, it does handle a lot of data, images, etc but the crash happens when there is hardly any data handling or any images being loaded.

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